Cyberchase Season 5 Episodes
Season 5 Episode Guide
Episode 1 - A Crinkle in TimeDetermined to get rid of the kids and Digit once and for all, Hacker tricks them into believing he’s placed Slider into the Crinkle in Time, a bizarre place that seems to exist in the middle of nowhere – a place inhabited by wacky time pieces of all kinds. The kids must learn how gears work in order to gain entry into the mysterious Crinkle – then use that knowledge to get back out before time is up. |
Episode 2 - The Icky FactorHacker cleverly removes the super-charged Electric Eel of Aquari-yum from its secret hideway to power up his mysterious new machine: the Transformatron. The kids and Digit must use the concept of factoring to solve the riddles that will help them stop Hacker from activating his latest creation. And just what sort of mysterious machine has Hacker invented? |
Episode 3 - The Case of the Missing MemoryUnder the guise of a peace mission, Wicked arrives at Control Central and tries to convince Motherboard that they need to join forces against Hacker, but Motherboard’s Memory Accelerator (MA) disappears and she begins to shut down. Without the MA, she has one hour to survive. The kids and Digit discover what they know – what they don’t know – and what they need to know in order to find the MA - and figure out who took it. |
Episode 4 - Balancing ActShari Spotter is selected by Headmaster Stumblesnore to make a film about Frogsnorts. Matt is the director. Inez the writer. Jackie the producer. And Digit is the camerabird. The team collaborates well until they realize they’re spending too much too fast. The solution: create a budget. Their efforts are complicated by The Hacker, who places Stumblesnore under a spell in an effort to become the new headmaster of Frogsnorts. |
Episode 5 - Penguin TearsHacker has located the second item he needs to activate his mysterious new machine: the Powerful Prism of Penguia, buried in the snowy, icy landscape of Cyberia. In trying to help the Penguin inhabitants stop Hacker, the kids and Digit find themselves trapped in an icy cave. They must master the principles of bouncing in order to escape. They succeed, and manage to stop Hacker from stealing the Prism. Or do they? |
Episode 6 - A Change of ArtHacker, filled with anger over losing control of cyberspace after working so long and hard to gain it, takes up art to find some inner peace. By sheer accident, his sculptures become portals, and he discovers he can travel from site to site in no time at all. With the power of portal travel, Hacker realizes he can create chaos everywhere at once – and thus take over cyberspace again. The kids and Digit use must use line graphs to track Hacker’s unexplainable travel patterns, and prove what he’s up to. |
Episode 7 - Past Perfect PredictionHacker gives Slider one week to come up with five thousand snelfus – or Slider will be evicted from his garage! The kids convince Slider to reopen the garage for business to raise the snelfus, but quickly discover that ordering the right amount of cryoxide to service the customers’ vehicles is tricky business. Too little, they won’t have enough. Too much, it goes to waste. The solution to the problem lies in the past. |
Episode 8 - A Broom of One's OwnWicked advertises a speedy new broom for sale on television, saying that the Cyber Squad has given it a ringing endorsement. They haven’t, of course, and the kids and Digit go to Wicked’s factory to test the brooms. They put the brooms through a series of time, distance and speed tests, then realize they must use their knowledge to program a broom and fly to Control Central to save Motherboard before Wicked and her army of spellbound brooms can get there. |
Episode 9 - Measure for MeasureThe kids, Digit and Slider find Slider’s father on a distant cybersite, but they’re shocked to discover he is old beyond his years – a victim of magnetite. They must measure out the special formula of ingredients to cure Coop, then stop Hacker from activating his Transformatron. Will they be able to correctly measure out the formula? Will they be able to stop Hacker from activating his machine? And finally, what creature of chaos will Hacker transform into? |
Episode 10 - A Tikiville Turkey DayHoping to restore his green complexion, Hacker steals the Egg of Benedicta from Tikiville. With the egg gone, the spirit of the Tikians is crushed, and the lush landscape wilts. Unable to retrieve the egg from Hacker, the kids, Digit and Creech do the next best thing: they discover the patterns of the original nest and canopy that sheltered the egg – and recreate them. To everyone’s surprise, they learn that the egg was merely a symbol – that it’s the spirit of working together that creates happiness and contentment. |
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